In some cases, I need to exclude something to make alpha channel for them(but not disable them, they are still functional for rendering purposes , unlikely I can't find a way to make this happen. If there is a command like c4d Compositing tag that you can disable anything you don't want, that would be very handy.
object ID doesn't function, and there is a bug for it, when you assign it, there is nothing (no tag)appear in object manager, so that this way is cut.
No exclude function in rendering?
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