• CentiLeo Renderer 0.64

    Fast and easy to use GPU path tracer 
    For 3ds Max and Cinema 4D

Introduction

CentiLeo is an offline GPU renderer with very fast unbiased path tracing for complex lighting. It supports huge scene assets with GPU-accelerated out-of-core technology that effectively renders the polygon counts, particles and textures that may not fit entirely to GPU memory. This feature extends GPU memory limits for geometry/particles by 4x and for texture memory limits by 100x. 

CentiLeo supports Interactive Preview Render, node-based material & shader editing, displacement mapping, motion blur, subsurface scattering, fast noise reduction for  multi-materials, glass objects and mesh lights. 

Learn more CentiLeo features for 3ds Max and Cinema 4D tightly integrated plugins.

CentiLeo is supported by Skolkovo Foundation, some of software R&D results were supported by Skolkovo grants.

Forum Posts

Oct 13, 16:55   8   R25 Asset Browser And Textures by Kirgman
Oct 12, 15:08   6   Transmission And Emission Maps by 3D220
Oct 5, 12:38   3   CentiLeo for C4D s25 by Kirgman
Oct 2, 18:15   4   Problem with textures in render by Kirgman
Sep 19, 11:55   1   como renderizo el pelo by Kirgman
Sep 16, 13:34   3   No exclude function in rendering? by Kirgman
Sep 3, 05:10   3   My wishes for CentiLeo by Kirgman
Sep 2, 13:31   3   Does CentiLeo support NvLink? by Kirgman
Aug 30, 06:21   4   Test with centileo and forest in C4D by Kirgman
Jul 25, 07:47   3   ipr not working + no gpu selected by Kirgman
Jul 22, 09:46   1   IPR Render to viewport by Kirgman
Jul 20, 05:30   7   2 Wishes by Kirgman
Jul 11, 09:02   4   焦散问题 by Kirgman
Jun 26, 13:37   1   IPR Not Update by Kirgman
Jun 11, 14:12   3   Chrome material, how? by Kirgman
Jun 8, 16:52   4   Dispersion by Nikola Bogdanovic
May 10, 17:32   1   First Complete Project in Centileo by Kirgman
Apr 30, 13:04   4   composition tag by Has

Latest News

Oct 5  CentiLeo 0.643 for 3ds Max and Cinema 4D
Cinema 4D R25 support, faster render due to bugfixing out-of-core textures/bitmaps (up to 2x with heavy texture scenes), added importance sampling option for emission material for noise/render time tradeoff.  See more
#3dsmax #c4d #release
Sep 6  CentiLeo 0.642 for 3ds Max and Cinema 4D
Several small bugfixes including "File Reset" recover for bitmaps  See more
#3dsmax #c4d #release
Aug 28  CentiLeo 0.640 for 3ds Max and Cinema 4D
Emissive particles and cloned instanced objects now have much less noise with new importance sampling. New light source settings Direct / Indirect scale, more Emissive material options. Fixed issues with Forester vegetation render.  See more
#3dsmax #c4d #release
Jul 19  CentiLeo Cinema 4D tutorial in Portuguese
CentiLeo Youtube tutorial by Juliano Carneiro in Portuguese language describing various renderer settings. Thank you Juliano!  See more
#centileo #c4d #tutorial #review #portuguese
Jul 1  CentiLeo Cinema 4D introduction review
CentiLeo introductory Youtube review by Aleksey Voznesenski from ACE5studios. Thank you Aleks!  See more
#centileo #c4d #review
Jun 22  CentiLeo 0.630 for 3ds Max and Cinema 4D
Displacement mapping improvements such as continuity over mesh corners and reduced/removed wave artefact for animated camera and adaptive tesselation with high-frequency displacement map  See more
#3dsmax #c4d #release #displacement
May 27  CentiLeo 0.621 for 3ds Max
Fixed a lot of bitmap/texture related issues. The texture engine caching and management is now significantly more robust and is faster  See more
#3dsmax #release #centileo