CentiLeo 0.630 for 3ds Max and Cinema 4D

Jun 22, 2021 21:35

#3dsmax #c4d #release #displacement

Change Log

- Displacement mapping continuity across mesh corners where vertex has several normals

- Displacement mapping significantly reduced / eliminated wave artefact for animated camera and highly frequent displacement texture in case of adaptive pixel-based tessellation 

- Fixed rare crashes during scene tessellation

- Fixed missed texture tiles in multi GPU rendering

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