• CentiLeo GPU Renderer 0.59

    Modern out-of-core easy to use fast path tracer
    For 3ds Max and Cinema 4D in alpha stage

Introduction

CentiLeo is an offline GPU renderer based on unbiased path tracing for 3ds Max and Cinema 4D. It supports huge scene assets with GPU-accelerated out-of-core technology that effectively renders the polygon counts and textures that may not fit entirely to GPU memory. This feature extends GPU memory limits. 

CentiLeo has very fast unbiased path tracing noise reduction for complex lighting, Interactive Preview Render, displacement mapping, motion blur, mesh lights, subsurface scattering, node-based material & shader editing. Learn more.

CentiLeo is supported by Skolkovo Foundation, some of software R&D results were supported by Skolkovo grants.

Forum Posts

Oct 18, 06:04   1   Nothing is displayed in the IPR window by Kirgman
Sep 2, 09:09   12   Huge .cntx Files by Simran kour
Aug 18, 17:41   8   some dof/camera bug by Kirgman
Aug 14, 07:45   16   Some render tests :) by Harmanpubg18
Jun 1, 20:17   17   first render test by Kirgman
May 28, 09:27   34   vblackrender's corner by vblackrender.
May 17, 15:40   2   Bluse-noise Dithered Sampling by vblackrender.
May 16, 16:12   3   Black dots in animation by vblackrender.
May 16, 11:12   7   Centileo feedbak [pBarrelas] by Kirgman
May 12, 17:26   4   Black frames in animation issue by Kirgman
Apr 30, 19:04   1   IPR goes black by Kirgman
Apr 30, 18:13   6   Gpu Usage at 99% by vblackrender.
Apr 29, 20:01   1   Optix Denoiser Realtime Rendering by Kirgman
Apr 28, 23:04   2   Refresh rate while rendering by vblackrender.
Apr 28, 23:00   2   Tonemapping wishes by vblackrender.
Apr 28, 21:14   5   C4D Film Offset Issue by Kirgman
Apr 28, 21:12   3   Regionrender in the IPR by Kirgman
Apr 28, 21:10   3   Color correct shader in materials by Kirgman

Latest News

Aug 18  CentiLeo 0.594 for 3ds Max 2014-2021
Fixed crashes for TyFlow scenes. Fixed wrong use of focus distance for 3ds Max physical camera in final render mode.
#3dsmax #release
Jun 9  Manual is up
We start publishing articles for CentiLeo Manual. Currently it describes general CentiLeo features, roadmap, how it works, hardware recommendations and interactive preview render features.  Stay tuned! 
#manual
Jun 4  CentiLeo 0.593 for 3ds Max 2014-2021
Up to 2x less noise for lighting with some HDR images in interiors in same render time. Fixed few other noise stability issues, fixed broken absorption. Added 3ds Max 2021 support.
#3dsmax #release #speedup
May 28  CentiLeo 0.593 for Cinema 4D R16-S22
Up to 2x less noise for lighting with some HDR images in interiors in same render time. Fixed few other noise stability issues. Added Cinema S22 support.
#c4d #release #speedup
May 12  CentiLeo 0.592 for Cinema 4D R16-R21
Bugfixes including wrong deformer geometry translation, absorption fix, lost half of animation frames and some crash fixes.
#c4d #release
Apr 8  CentiLeo 0.591 for Cinema 4D R21
Bugfixes including wrong deformer geometry translation, absorption fix, lost half of animation frames and some crash fixes.  
#c4d #release
Feb 24  CentiLeo 0.590 for Cinema 4D R16-R21
Integration with new Cinema Node-based GUI for shaders! Cinema R21.115+ required
#c4d #release #nodes
Jan 30  CentiLeo 0.586 for 3ds Max 2014-2020
Fixed problems when Max GUI scheme is saved, fixed mesh normal artifacts in rare cases
#3dsmax #release
Jan 29  CentiLeo 0.585 for 3ds Max 2014-2020
5-10% render speedup, various fixes for shadow catcher, fixed Unicode file paths, fixed IPR Autofocus, updated to CUDA 10.2
#3dsmax #release #speedup
Dec 31  CentiLeo 0.584 for Cinema 4D R16-R21
Fixed geometry precision artifacts. Added Cinema R21 support
#c4d #release